The Drill was the most powerful item for this, reflected by actually becoming a helmet in Dissidia. Learn how combat works in Final Fantasy VI, and a few pointers on how to maximize your potential. Bioblaster is your best friend in the Narshe Battle Sequence. From the late 50's levels onward (considering you leveled your magics/espers and have decent gear) you destroy EVERYTHING (final boss included). Minor loss of defenses from Golden Armor is worth the boost to Vigor and Speed you get from it. No. However, you can't perform actions with him either, so really, you just kind of lost a character permanently. Also, in general, I recommend against buying Crystal Mails, as they're a negligible improvement over the Diamond Armor, yet you're shelling out a fair amount of cash for them. Description. Celes should stick with the White Dress for the Magitek Factory. Strago - Lore Information/Analysis - Part 1, Strago's Lores are all gotten from monsters, besides the initial 3 he, Strago - Lore Information/Analysis - Part 2. Put Setzer in the back Row. Black Belt allows Umaro to use his other commands. The attacks the enemy uses are the same as if the enemy used the attack themselves, hence completely based off their own stats. Ah yes, remember when VII turned into resident evil out FF8 Remake fan concept by @ff_collections, What is she playing? You could hand him Lightbringer and just keep him with that, but then, that weapon is hax. The first is the obvious Dragon's Den distinction; Terra gets Apocalypse, Celes gets Save the Queen. Sporting +7 Magic, and +40% to both evasion stats, its unlikely Celes will want any other weapon. He is the first playable Gambler in the series, and his attacks and abilities have a strong element of chance. Helmet is obviously Mystery Veil, as that flat out kicks every other options ass, but armor is a bit different. So first one is level 1, 2nd is level 2, all the way to level 8. No, hes not exactly reliable at it, and hes nowhere near as effective as Locke and Gogo, cause not only is it random, but lacks Thiefs Bracer too. In Final Fantasy VII, Barret can obtain the Drill Arm and Chainsaw as melee weapons. Do not fall for this silly rumor. See that point regarding Edgar for that extra scene in Figaro? "Darkness is coming. Also gets one more line if she's in your party for when you meet up with Locke in the WoR. For Cyan's WoB armor, give him the Power Sash. 99% isn't entirely accurate in this list; it's actually 99.609375% (in other FF6 is one of the easy ones I'd say. Metamorphose doesn't take Death Protection into consideration, nor is the Hit Rate affected by Magic Evasion. RPGClassics.com - Providing RPG info on all your favorite games with a sprinkling of personality I'm not sure if this works in this Version, but here is another worthwhile Set Up for Gau. The same applies to Hypno Crown and Control, for that matter. If you, on the other hand, want little fuss but do want the best weapon in the game, take the sword. The spells auto-cast from weapons do not ignore the caster's row, so from the back row they will do half damage, unless the weapon that casts the spell ignores row. Not all formations use the cover system, and the columns are not specifically mapped to the enemy's location, so an enemy appearing behind another will not always be untargetable. Instead, get there, choose "Wait", and when the clock hits "0:05", Shadow will come, and all is well :). Set 1. I suppose I can give a quick explanation on their algorithms though (these wont be EXACTLY how they work, but yield a good estimate. There's no reason to put him in the front row, EVER. When Edgar first joins, give his Mythril Blade to Locke. Magic is almost universally unaffected by row. The Esper summon attack is pretty bad but does grant access to elusive items for the completionists out there. Make sure Banon is in the back row, this is essential. It's also around this time that you should start deciding whether you want Terra to be a Mage or a Fighter, and try to raise her appropriate stat accordingly. When you get to South Figaro, be sure to buy one extra Heavy Shield, If you can pull it off, try to steal that Kazekiri from Number 128 on the mine cart ride; if you miss it, you'll be left with only one Kazekiri from the Sealed Cave until the Soul shrine, which kind of hurts his use (he'd like to Genji Glove Kazekiris for, say, IAF Sequence.). The enemy ability Electromag switches the party's current row. No, Im not crazy, and its not a simple case of just renaming Celes Moghan and theres a reason I specifically chose that name. See one of the later points for how this works. Tools are pretty much always the better option, especially early on. This is generally best for characters with high HP and Defense, such as the Warrior or Paladin jobs. In any event, try to take advantage of this and get Terra back as early as possible. This is why combos like Stop/Metamorphose or even Vanish/Metamorphose don't guarantee a hit, though you might expect them to do just that. Set 1 50% of the time. They are an Item Shop (with a Soft next to him) and a Tool Shop (Tonic / Antidote). Row (, Chenji?, lit. Unlike Final Fantasy V, you'll find no bells or whips in this game. They, for the most part, are just for show, and a Rod is better pretty much always. Plus it saves money. Relm - Sketch/Control Information/Analysis, Since Relm's skill set is based off the enemy she's fighting, I'm not going to bother saying much here. Battles that are Pincer or Side Attacks have no rows, but the player is still able to use the row command. If I were you, I'd watch my princely finally completed a life goal (25 years later)! The party's order determines the likelihood of each character being targeted by enemies' physical attacks. The enemy cover system means that enemies in one row can prevent short range attacks targeting an enemy in the rows behind them, set up by determining the number of columns the enemy resides in, five columns in total. Both Ragnarok AND the Paladin's Shield require Locke to obtain. First of all, switch Edgar by pressing 1-3 keys in order to receive a 50% discount on all the items in the shops. So if you are worried about Sketch screwing up your game, then you have nothing to worry about. If you recruit her, but not Strago, her ending will be changed to compensate for the lack of Strago (and said scene is somewhat more amusing than her standard one if you ask me <_<.). This game was the first to introduce back attacks. At this point, I think its pretty clear that until somewhere in the World of Ruin, Edgar's strategy should consist of "Spam Drill, Chain Saw, and Flash" for his most effective use in general. . Gogo's Ultimate Armor is the Magus Robe; yes, that store-bought item that Relm/Strago also get in Maranda. This means you won't have to worry about him screwing up set ups that are reliant on relics. Falchions are another good thing to stock up on; they're considerably stronger than Fuma Shurikens, but much more expensive, so keep on eye on your Gil. In the end, you end up with characters that both do 9999 damage with Ultima despite Terra's higher magic, but Celes takes hits far better. If you leave, something will happen and he'll be gone for good. Storage South of Arvis' home is a storage shed filled with treasures. Information about each character, suggested party setups, end-game equipment, and character strategies throughout the game. Sure, its only one more line, but still. The Sketch Bug does *NOT* exist in this version of the game in anyway, shape or form. Magic and many abilities, like Freya's Jump, ignore row. He'll counter any physical, be it yours or the enemies, by attacking a limitless amount of times. Characters retain their assigned rows even when not in the current party. A character covering for an ally with the Cover Materia still takes half damage from attacks even if covering for an ally who is in the front row. Give Umaro the Berserker Ring. Maces, boomerangs, clubs, and gambling weapons (such as darts and cards) are long range weapons and deal full damage from back row. All rights reserved. Does a large map size actually break the game? Bushido, Blitz and Tools ignore back row decrease, as well as the Flail, Morning Star, the Boomerang weapons Locke gets, and any Thrown weapon will ignore row penalty. FF6Tools is an app for macOS written in the Swift programming language. Those in the back row take half damage from physical attacks, but also deal half damage with their own physical attacks. Ah, that's good to know. Damage Dealt and Taken. 1) You can place weaker characters in the back row to ensure that they take less damage. In fact, you can obtain unlimited amounts of Ragnarok swords, and there's only one chance to obtain the Esper. Espaol - Latinoamrica (Spanish - Latin America). Suppose it MIGHT matter if you give Mog a Force Shield or something. To change who appears in world map, the procedure is almost the same. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. That raises his chances of using actually good moves, and boosts protection against two elements. HOWEVER, Gogo is still helpful for getting that Cursed Ring. Any fights Gogo has the Cursed Shield equipped does not count towards the amount of fights you have the thing equipped. These abilities are all fired from the same large device. A major question with characters that is asked is "how should I raise this character?" I'll be listing the options in order of difficulty (so first is easy to get, the last is nigh impossible), per se. Does the 5th (payed) slot make the game too easy? Deals the same amount of damage from the Back Row; But, you can Steal the Ragnarok sword in the final battle so you can have both if you go with the Esper. The enemy ability Magnet reverses the party's rows. The special command that is unique to this character, If a character uses the Fight command while at low HP (less than 1/8 of maximum), they have a 1/16 chance of using this, The character's starting Vigor score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Speed score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Stamina score; this does not increase with level but may be permanently increased with esper bonuses, The character's starting Mag.Pwr score; this does not increase with level but may be permanently increased with esper bonuses, The character's base Bat.Pwr score; this is augmented by equipped weapons but cannot be permanently increased, The character's base Defense score; this is augmented by equipped armor and relics but cannot be permanently increased, The character's base Evade % score; it is shown in, The character's base Mag.Def score; this is augmented by equipped armor and relics but cannot be permanently increased, The character's base MBlock% score; this is augmented by equipped armor and relics but cannot be permanently increased; due to a bug, MBlock% is used to evade physical attacks instead of Evade %, The character's base HP score at level 1; this increases with level and may be increased further with esper bonuses, The character's base MP score at level 1; this increases with level and may be increased further with esper bonuses, The first time a character joins the party in each of the World of Balance and the World of Ruin, their level will be increased to the average party level modified by this number; Terra begins the game at level 3, While running, the character's run value increases by a value in this range at regular intervals; they will successfully run when this value is greater than or equal to the encounter's run difficulty. Now that it's finished, I hope at least a few people get some use out of it! Row is generally used in combat to restore the correct row to Characters during a Back Attack, but it can also be useful to move vulnerable Character to a safer position. The player can change whether they want two or three characters in the front or back row in the menu screen, and can temporarily force all party members to change rows in battle by selecting the Change, Swap, or Swap Rows command, which players can find by pressing on the control pad or control stick. They will experience the same increases/decreases to damage as the player's characters do, although killing the front-row enemies typically moves back-row enemies forward. of a successful Metamorphose attack for a piece of Crystal equipment (Crystal Sword, Crystal Shield, Crystal Helm, Crystal Mail). This is handy as Safety Bits aren't the easiest things to come across, so an advantage to using Shadow is sort of like adding an extra Safety Bit to your options, which is never a bad thing. That said, Final Fantasy VI has a wide collection of typical fantasy armament, with some fanciful selections like Setzer's gambler weapons and Relm's brushes. Barret, Red XIII, Yuffie, and Vincent have long range weapons, and all characters can equip the Long Range Materia to deal ranged attacks. This is because the game randomly checks to see if his "Fight" will be replaced with Tackle, Character Toss or Snowstorm, and Black Belt does nothing but counter with a "Fight" command. There'll be a sparkling hand. Rather, if he's seen the attack while he was alive, and then is killed, he'll still learn the Lore. Only method of getting more than one Magus Rod before the Soul Shrine is by betting Heal Rods (which are useless anyway) at the Coliseum (the first Magus Rod is gotten from Earth Dragon.) On the floating Continent, do NOT leave without waiting for Shadow. . ABSOLUTELY NOTHING! Final Fantasy VI Escaping Narshe. This guide overrates Terra in relation to Celes. Gogo *CANNOT* uncurse the Cursed Shield. So don't start getting annoyed when Strago gets killed midway in the fight, if he's seen the Lore, he'll learn it. Early on, Hero's Ring is likely the best option (boosts Jump's damage, AND his dance's damage), later, better off with Dragon Horn, so his optimal damage (Jump) increases. Now, there's also the issue of Metamorphose being an attack that sets Death and doesn't respect instant death immunity whatsoever. Not to mention early game Edgar is sufficient enough for offense. If a tool has multiple abilities, they are chosen randomly at the listed rate. The Throw command and Coin Toss are also considered long range. Tools can be sold and re-obtained later. GENERAL MOGHAN! ), players may change row out of battle but not in battle. Also, if you want Shadows best Throw damage, Darts would be that weapon, though it is kind of pricey, and probably better to just stick with Shurikens as those would last you. This is best for characters with low HP and Defense, like White Mages or Summoners. Also common knowledge, but should be pointed out. Locke is needed to get Ultima and/or Lightbringer (at least, prior to the final battle, where Gogo and Shadow can be used as substitutes), unless you like wasting time getting Terra to level 99 (at which point, its useless.) Warrior and Monk are in the front row, while Black Mage and White Mage are in the back. The slots trick doesn't work? +5 to Magic Power and higher Magic Defense is a lot more useful than a minor defense boost from the Mythril Mail, especially considering Magic is going to be quite helpful in the next area. Character Toss is SUPPOSE to do extra damage when Mog is thrown, however, due to an oversight in programming, where the boost was done like any other Multiplier instead of a unique method, this is ignored as Character Toss ignores defense, so its meaningless. In fact, Magus Hat may still be better than Green Beret anyway, though at least here its debatable. This might sound odd, but when Shadow first joins, take off his armor, and give it to Sabin, and vice versa. I know I said get Lores ASAP, but I feel this one deserves its own mention, since Grand Delta is well above other Lores in damage; only Aero comes anywhere near it (doesn't hit defense so has potential for higher damage and can hit a weakness to boot.) E.P. At least, the physical ones. For Magic, the game will stop registering anything past 127 and set the limit to 127. You can actually rig slots so to speak. In the Final Fantasy Trading Card Game, one of Edgar's cards can use the Drill ability. The ability Long Range is exclusive to the GBA and 2013 versions, and is the Level 3 ability of the Gladiator class. Psycho Cyan Glitch! Damage is what he has, and this raises that, you should have him with one on at most parts, at least any point after the Narshe Battle Sequence (he can get away without ones before then, since enemies tend to die to Aura Cannons anyway.). Again, despite what it may seem, Gungnir is NOT a spear in terms of Jump. Head directly south from Narshe until spotting woods, then make a turn southwest to reach the desert area. In these battles the enemies also start with an empty ATB gauge and the player's first physical attack will deal double damage, as if the battle was a back attack. When the Chainsaw's Death attack is used, Edgar and Gogo don a hockey goalie's mask in similar fashion to Jason Voorhees from Friday the 13th. Controls actions are the same as those that the enemy can use when under Confusion/Coliseum. Gau's skill set relies on Rages. Sabin at Figaro also provokes lines from the shop keepers! No, not really, but there are perfectionists out there. Final Fantasy Wiki is a FANDOM Games Community. Sequel to The Bourne Identity trilogy I pose unto you a conundrum. Keep Mog with a Holy Lance (which you should try to get ASAP) or Radiant Lance at all times. This is when Celes actually passes her up with her defense and her better fighting abiility. I typically put Edgar, Setzer, Strago, and Relm in the back row. The only thing you have to be careful of is equipment; the limited equipment options might hurt his performance here, so take that into account. Strago is yet ANOTHER character who naturally gets 999 MP. Up: Set 2 50% of the time. No, its not that good, but it saves you some cash. A riddle, if you will. Basically, use a very specific Combination of moves in a fight, and now slots won't be rigged against you, ever. The reason is because having never met Celes, the game never properly replaced Moghan, the placeholder moogle from the Save Terra sequence, with Celes, so it just uses the character in that slot. He can copy a Ultima + Quick cast followed by 2 phantom rushes or whatever else you need. Row Change may be accessed by choosing Party (, pti? As a fun random fact, Terra is one of the few PCs who at level 99, will naturally have 999 MP (actually her theoretical value is in the 4 digits, but there's that 999 cap), meaning if you're into getting that value for level 99 purposes, you never need to give her an MP boosting Esper. all of setzer's weapons are long range as well as: wing edge, sniper, rising sun, boomerang, flail, morning star, hawkeye, and full moon. About back row, in menu just use left in directional. Though, honestly, with that 255 Defense score, something tells me Mog won't care about physical evade much. Weapons like Wing Edge or the Assassin's Knife won't ever have their instant death, Blood Sword won't drain HP and do normal damage regardless of the user or enemies HP, weapons like Lightbringer won't have 100% Critical Hit rate anymore (likewise, it won't use up MP either), what have you. 25% chance of inflicting. If you don't have enough Green Berets for the Narshe battle sequence (this depends on how many Satellites you fought on the Veldt), get a Magus Hat for Celes too. Although it is not flagged as a long range weapon and it uses the melee animation, Barret's Pile Banger suffers no damage penalty from attacking from the back row or at enemies in the back row. However, due to the success bit mentioned above, there is a second factor, and that is the hit percentage of Metamorphose itself. This is most likely a bug. The Ragnarok sword should be turned into the Lightbringer right away; there is no reason not to. These enemies cannot be hit by short-range attacks. Relm can help a lot when it comes to teaching Lores, thanks to Sketch and Control, so its not a bad idea to bring Relm with you when you go Lore hunting. For the more important spells (the Aras), either go with Maduin for the fastest net learning rate, or go with Ifrit or Shiva to learn one of them (Ideally Ifrit cause its Element is better, and the other spells Shiva teaches can be learned idiotically fast anyway). This section in Final Fantasy Dimensions is empty or needs to be expanded. Pity he can't use her equips. The Tools command may also be used by the . This means if you think you are slick in buying an Auto Crossbow before talking to Edgar, all you did was waste money, as you are about to get one anyway.