What the game doesnt tell you, is that if you do do a qcf and release the forward input, you get a shortcut to her while standing moves (the moves you get in the brief window as you recover to standing from crouch). To perform this secret move you must apply the above shown combination. Dont worry, you have plenty of time to confirm if they did tech back. To use this secret move called blue spark extensions, press during Charge and then press . Keep in mind, if you do a combo, and then use this move for the wall, and attempt to sidestep and push them onto another wall or extend the combo with a fancy situational carry, you still have the level of pushback for every hit youd have on combo of this length (8+ hits), which means even a single jab on their side will send them flying far in the opposite direction. If a command throw is performed from the side, you will instead perform the generic side throw, but with the required break of the command throw. He did not remember all this, because as a child he was adopted in England. Everything in the Gallery can be purchased with Fight Money, but certain conditions must be met before some items can be purchased. Once you discover the secret moves of any character, you can use them to provide massive damage to the opponents as they are unaware of that. The Power Crush, however, only works for absorbing Mid and High attacks. There is a lag between the opponents ability to visually react to your movement and your decision making (which is already occurring before they respond), which causes 2 different things to happen. Her classic command throw, uf1+2, requires a 1+2 break, and is one of her most effective throws. Finally, Special Throws are the ones that do not come under above categories. Apply summon charge action by using this combination. FF3 crotch shot that bitch from practically any distance for 19 damage. Her advanced tools such as SS1, poison mist, 1+4 wall combo ender, and her throw game are her best tools at the wall, but these will get their own section. Use this combination to apply the special move of Heihachi. You spin the dpad/stick until he counts to 5 I think, and then press 1. Also, b222 can give you superior damage and better wall enders than qcf423, and df34 can do lots of damage as a wall carry if you have a short distance to go. Whatever you do, don't get lost in the flashing lights. Careful of hopkicks from here, people at low ranks will spam them after eating lows (which isnt smart but they do it anyway). f1+2: 24 damage, i17, -14 on block, ok range, wall splats. Her reversals can be chickened, however, but she isnt as predictable with these as asuka for instance. But now, after centuries of servitude, Renfield is finally ready to see if theres a life away from The Prince of Darkness. You can also execute them with f + 1 + 3 and f + 2 + 4 but they become a tad slower. Dont get hung up on this if you are new, just start by using basic back dash. A move in recovery does not grant CH, only before it hits. #4. Its important to be able to connect to the wall. Its a getup trap basically. By playing through and completing some of Tekken 7's different game modes, you can open up new content for your game. Possible to do from full crouch (just hit df4 when you are already crouched, no d input required), where it comes out even faster. Defense is as important as her offense, and this is aided with matchup knowledge so be sure to study the important moves of other characters. Another example is her running 1+2, which crushes lows at certain points in its animation. 1+4. Press to apply this secret move, you need to press right up arrow key with pink and green buttons then immediately press this combination & Jin will say something different. Her df1+3 has the range of a typical grab without forward being held (as well as the animation of a 1+3 grab), but unlike a regular grab, you specifically need to break this throw with 1. His longer-range moves like Orbital Heel and 3+4 sidekick do a great job of keeping opponents at bay. Of course at low levels this is unlikely to be punished either way. In the right situations, however, her niche tools can really shine and you arent purely left with otherwise low damage pokes. At long range the advantage is more pronounced because you will have recovered from more of the animation before it hits the opponent, leaving your fast options like ws4 completely uninterruptible. Ext Dck1, microdash df+1+2, 2nd hit of CH FLK 1, f+1 to ff+2 or d+b+2. You can perform special moves with different combinations of keys including arrow keys and hit buttons. D41 is a fantastic defensive move if you are overwhelmed, it comes out super fast and beats highs so dont hesitate to spam it at this rank. Tapping u~N or d~N will let you sidestep in or out of the screen. The less hits into tailspin, the more flexible your options will be and the combo will be easier, but youll do less damage and carry less far. Regardless, you need to implement this tactic to get to close range with priority, which is essentially her entire gameplan. Often safest to guard and wait in anticipation of another aggressive move. According to reports, Mishima Kazumi will also take part in the battle in "Tekken" as an optional role. You also have ss1b~uf4 which can close the gap without committing to rest of the string. Use this combination to apply the special move of Steve. Try to get a good idea of how damaging, how far, and how practical some of these can be. Press + ++++++++these buttons one by one to apply the 10-hit combo of Alisa. It is unseeable for the opponent, and pretty safe on block anyway, which means the biggest risk is getting low parried when predictable. Medium Range Moves: Hitboxes in Tekken 7 are quite fickle. A chunky damage addition to her mid game, great for catching people ducking on offense. You will see a beam attacking the opposite player. They tend to work best when you anticipate several possibilities like the opponent blocking, ducking, hitting buttons, etc. Start using wipe the floor (d, df4 or df4 from crouch) into ff3 on hit, this will do enough damage to take control of rounds and give you momentum. Nina has a couple of unique and discrete stances she can access. Explore . QCB = quarter circle back. Use this combination to apply the special move of Lucky Chloe. If you are new to Tekken, it is a good idea to learn about these notations, as these are widely used to the Tekken community. Try out some possibilities on a small stage in practice, or long stage like violet systems to test the difference. Use this combination to apply the special move of Lars. Often abbreviated NC. B34: A hit confirmable 2 hit string, highly delayable without dropping the natural combo. Useful against people ducking in anticipation of lows and highs, does good damage, pretty on block but very + on hit and forces the opponent into crouch if it isnt blocked. Some strings can only garuantee to connect if the first was a counter, this is called a counter hit natural combo, sometimes abbreviated NCC. Once again, check the combo thread for combos and execution details, link is at the top. Also worth considering, is that when an opponent is splatted on the wall and their feet are touching the ground, you have 3 hits before they start to fall out of strings and hits at an accelerated rate, although there are ways to manipulate this. He lacks kicks, but he is completely designed around landing counter hits. On CH use uf21 or b1+4 to capitalize on the potential follow up. This move can be done from crouch as well, which is great when you are in forced crouch situations, since you will beat highs with the crush property and will beat most mids on speed, even at a slight frame disadvantage. Press cross and round button. Valve Corporation. You can break these throws by pressing 1, 2, or 1 + 2. THIS VIDEO FEATURES MOVES THAT ARE FASTER THAN 10 FRAMES IN TEKKEN 7 #tekken7 #shorts #highlights #fgc #evo #twt #tips #tutorial #tricks #yosh. updated Jun 3, 2017. 20 Damage. Her db3 leaves her at +3, dont retaliate with anything other than jab or d1. DF1: This is a vital mid check for Nina. The secret moves are associated with almost all the characters of the Tekken 7. You have very few good followups if blocked at -5 frames, but its a good way to simultaneously close distance while throwing out a hitbox. This move crushes lows while she is not touching the ground and deals great damage. Jail = if something jails on hit, it implies you cant move or duck the remaining hits in the string if you got hit by the first hit. 9.9K subscribers in the Tekken7 community. use this combination to perform Omen Thunder God Fist secret move, and then this must be pressed at the same time. Its a great call out to remind people not to duck all day, which can otherwise give her trouble. The first grab of qcb 1+4 is actually unbreakable, which makes this a particularly good option for pressure. Tekken 7 Character Galleries; Tekken Tag Tournament Character Galleries; Tekken Tag Tournament 2 Character Galleries; Groups & Organisations. Use this combination to apply the special move of Gigas. While raising press +++++++++these buttons one by one to apply the 10-hit combo of Miguel. Careful for hopkicks, low rankers tend to panic when they eat too many of these. F1+2: Great for calling out the opponents movements and attack due to the armor, and the risk reward is elevated in your favor at the wall due to followup possibilities from this move on hit. Thats one of his unblockable moves. Total Damage: By applying this combo, the opponent will deal with 92 damage points. WR = while running, this can be done by double tapping forward from super far away range, and letting your character charge, or hitting forward 3 times to access the unique moves from running. Remember that this secret move will only work against female characters except leo. It needs a button input on all 10 hits. More posts you may like. Careful about throwing these out too liberally, since they are all unsafe, although uf21 is only -13. There are many philosophies on how to use her and it pays off to witness different people play her. Her transitions and frames to SS are much worse than the frames ss1 actually gives you post block. 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